Patch 2.11 for Cyberpunk 2077 and Phantom Liberty
Patch 2.11 for Cyberpunk 2077 and Phantom Liberty is now available on PC, PlayStation 5, and Xbox Series X|S. This update focuses on addressing common issues encountered by players, such as Finisher animations, and includes some additions for Rayfield enthusiasts.
PC-specific changes include the addition of a Hybrid CPU Utilization setting, which can be found under Gameplay → Performance. This setting allows players to choose between "Auto" (letting the operating system decide how to distribute threads among the cores) or "Prioritize P-Cores" (prioritizing performance cores). The default setting is "Auto". Additionally, a fix has been implemented to improve graphics performance, particularly on AMD Radeon RX Vega GPUs.
Visual Changes
Patch 2.11 introduces Neon-lit rims for the Yaiba Kusanagi CT-3X, ensuring that these parts now light up properly. Shadows appearing on V's torso when wearing tank tops and dark shadows on V's hands when holding weapons with Ray Tracing enabled have also been fixed. The Devil and Judgment tarot cards will now be correctly displayed on the end-game reward screen. For a complete list of patch details, please refer to the full list of changes below.
Gameplay
- Melee Finishers will now function properly.
- An issue where health items could become unequipped from the quick access slot after using consumables has been fixed.
- It is now possible to switch Z and W keybinds for AZERTY keyboards.
- Performing dashes in the Classic control scheme will no longer result in crouching.
- An issue where it was still necessary to use the F key to interact, even if bound to a different key, has been resolved.
- Binding the right mouse button to an action other than aiming will no longer result in simultaneous aiming and the new action.
- Axolotl cyberware will now reduce cooldown when neutralizing an enemy non-lethally.
- The Iconic Contagion quickhack will now properly cause an explosion when combined with the Overheat quickhack.
- Psalm 11:6 and Buzzsaw crafting specs have been added for players who completed the required activities to acquire them but did not receive them.
- An issue preventing players from upgrading items to Tier 5++ on Xbox has been fixed.
- Skeleton cyberware will no longer be downgraded after acquiring level 3 of the License to Chrome perk.
- Skill Shards for skills that are already maxed out will no longer drop.
- The RAM cost for the Cyberpsychosis quickhack will now properly decrease after applying Cyberware Malfunction or an EMP effect.
- Killing NPCs who are drunk or using a braindance will now properly trigger the police system.
- An issue where RAM Recoup cyberware was restoring less RAM than indicated by its description has been resolved.
- Fists will now have a chance to apply Bleeding after reaching level 20 in the Solo skill.
- The description for Biomonitor cyberware has been corrected to state that it heals when health drops below 50% instead of 35%.
- It is now possible to activate Sandevistan cyberware during holocalls if in combat.
- An issue where it was possible to get killed by a quickhack while Berserk is active, despite its feature ensuring that health cannot drop below 25%, has been fixed.
- Cyberware Capacity is now capped at 450, and any cyberware exceeding the limit will be unequipped.
- An issue that caused loot to float in the air and reappear in the same spot after picking it up has been resolved.
Quests & Open World
- Car chases have been adjusted to be less frequent and avoid overlapping.
- Vehicles purchased on the Autofixer website will now be added to the owned vehicles list.
- Players who missed the crashed AV in Rancho Coronado can now obtain the BFC 9000 Iconic weapon.
- An issue where inspecting the NCART City Pass could trigger inside an elevator, causing V to fall through it, has been fixed.
- An issue where the message from NCART Customer Support that unlocks the metro wouldn't arrive, even if the requirements were met, has been resolved.
- Gigs that remained stuck as incomplete in the Journal without any objectives have been fixed.
- In the quest "A Day In The Life," an issue where Darrell Zhou would instantly die after approaching the quest marker and speaking to him has been resolved. Please note that this fix is not retroactive, so you will need to load a save prior to speaking to Darrell to complete the quest.
- In the quest "Belly of the Beast," an issue where it wasn't possible to exit the Basilisk after entering the tunnel has been fixed.
- In the quest "Cyberpsycho Sighting: On Deaf Ears," an issue where it wasn't possible to collect the required information because the shard wasn't present in the area has been resolved.
- In the quest "Don't Lose Your Mind," an issue where it wasn't possible to progress past the "Approach the car" objective after choosing to merge the Delamains because the cab didn't spawn has been fixed.
- In the quest "Down on the Street," an issue where Takemura wasn't present when arriving at Wakako's pachinko parlor has been resolved.
- In the gig "Bring Me the Head of Gustavo Orta," an issue where Gustavo would immediately become hostile after entering his office has been fixed.
- In the gig "Bring Me the Head of Gustavo Orta," an issue where the guards would immediately attack the player after choosing the peaceful Street Kid dialogue option has been resolved.
- In the quest "I Really Want to Stay at Your House," an issue where it wasn't possible to sleep in V's apartment bed while the quest was active has been fixed.
- In the quest "Psycho Killer," the reward for neutralizing all Cyberpsychos has been improved. Players who have already claimed the reward can visit Regina to collect the new reward from the weapon crate.
- In the reported crime "Dredged Up," an issue where the trail that must be scanned to progress could be missing has been resolved.
- In the quest "Spellbound," an issue where the discounted price for the Spellbook could be higher than the full price has been fixed.
- Specific to Phantom Liberty, an issue where there was no objective in the Journal entry for "Black Steel In The Hour of Chaos" because the objective to meet Reed at the abandoned hotel wouldn't appear has been fixed.
- In the quest "Black Steel In The Hour of Chaos," an issue where there were no dialogue options to progress the quest when talking to Yoko has been resolved.
- In the quest "Firestarter," an issue where some weapons could become job items after being retrieved from the locker has been fixed.
- In the quest "Hi Ho Silver Lining," an issue where it wasn't possible to talk to Mr. Hands in the Heavy Hearts club because he wasn't interactable or did not spawn for players who experienced this issue on 2.1 has been resolved.
- In the quest "Just Another Story," an issue where Vehicle Contracts weren't spawning in some cases has been fixed.
- In the quest "Things Done Changed," an issue where the screen could go black after calling the nurse for players who experienced this issue on 2.1 has been resolved.
- An end credits message from Reed has been added for endings other than The Tower in Phantom Liberty.
- The possibility of installing attachments on the Catahoula Iconic pistol has been removed.
- An issue where it was possible to activate the Sensory Protocol perk when it was on cooldown has been fixed.
- An issue where it was possible to activate Synaptic Accelerator cyberware during its cooldown has been resolved.
- A cyberdeck must now be installed to benefit from Cogito Lattice cyberware.
- An issue where the buff after exploding an enemy with the Detonate Grenade quickhack didn't match the description has been fixed.
User Interface (UI)
- A Radioport category has been added in Settings → Gameplay to customize Radioport behavior. Players can enable "Sync to Vehicle Radio" to keep the music playing after exiting a vehicle. With "Cycle Stations with Button Press," players can effortlessly switch between radio stations by simply pressing the Radioport button without opening the Radio menu. Enabling "Save Current Station" allows the Radioport to resume playing the radio station upon loading a saved game.
- The data window that appears when scanning will now remember the last open tab, instead of defaulting to the "Hacking" tab.
- An issue preventing players from changing cyberware at Ripperdocs and seeing the Cyberware Capacity bar has been fixed.
- A